<?xml version="1.0" encoding="UTF-8"?>
<DataStorage CenterPosX="-1" CenterPosY="0" CurrentNodeID="2">
    <NodeElement Type="Main" ID="221575184" PositionX="117" Description="变量1" PositionY="-404" Name="local0" Group="">
        <Property Type="Bool" Key="SkinMesh" Value="0"/>
        <Property Type="Bool" Key="Terrain" Value="0"/>
        <Property Type="Bool" Key="Foliage" Value="0"/>
        <Property Type="Bool" Key="FracturedMesh" Value="0"/>
        <Property Type="Bool" Key="SpeedTree" Value="0"/>
        <Property Type="Bool" Key="FluidSurface" Value="0"/>
        <Property Type="Bool" Key="MorphTarget" Value="0"/>
        <Property Type="Bool" Key="ParticleSprites" Value="0"/>
        <Property Type="Bool" Key="ParticleMesh" Value="0"/>
        <Property Type="Bool" Key="Instance" Value="0"/>
        <Property Type="Bool" Key="NormalMap" Value="0"/>
        <Property Type="Bool" Key="ShadowMap" Value="0"/>
        <Property Type="Bool" Key="Fog" Value="0"/>
        <Property Type="Bool" Key="TwoSideDynamic" Value="1"/>
        <Property Type="BlendMode" Key="BlendMode" Value="Masked"/>
        <Property Type="Float" Min="0" Max="256" Key="OpacityMaskClipValue" Value="128"/>
        <Property Type="Float" Min="0" Max="256" Key="OpacityMaskClipValue2" Value="128"/>
        <Property Type="Bool" Key="Wireframe" Value="0"/>
        <Property Type="MaterialMode" Key="MaterialType" Value="Surface"/>
        <Property Type="SurfaceReflectionType" Key="SurfaceReflectionType" Value="Metallic"/>
        <Property Type="SurfaceDiffuseType" Key="SurfaceDiffuseType" Value="Lambert"/>
        <Property Type="SurfaceSpecularType" Key="SurfaceSpecularType" Value="GGX"/>
        <Property Type="Bool" Key="TwoSide" Value="0"/>
        <Property Type="DistortionMode" Key="DistortionMode" Value="None"/>
    </NodeElement>
    <NodeElement Type="Texture Texture2D" ID="221456032" PositionX="-194" Description="颜色贴图" PositionY="-394" Name="local1" Group="">
        <Property Type="String" Key="TexturePath" Value="Data\material\Texture\defaultTextureRGBA.tga"/>
        <Property ValueR="0" ValueA="1" ValueB="0" Type="Color" ValueG="0" Key="BorderColor"/>
        <Property Type="AddressMode" Key="AddressU" Value="Wrap"/>
        <Property Type="AddressMode" Key="AddressV" Value="Wrap"/>
        <Property Type="FilterMode" Key="MinFilter" Value="Linear"/>
        <Property Type="FilterMode" Key="MagFilter" Value="Linear"/>
        <Property Type="FilterMode" Key="MipFilter" Value="Linear"/>
        <Property Type="Bool" Key="SRGB" Value="1"/>
    </NodeElement>
    <Connection OutputConnectorKey="RGB" OutputNodeID="221456032" InputConnectorKey="Diffuse" InputNodeID="221575184"/>
    <Connection OutputConnectorKey="A" OutputNodeID="221456032" InputConnectorKey="Opacity" InputNodeID="221575184"/>
</DataStorage>
