---
--- Generated manually.
--- Created by liaogaocan.
--- DateTime: 2020-6-15 19:54:44
---

ImportScript("ugc_common/script/core/event/event_dispatcher.lua");


HBUIEvent = HBUIEvent or {};
--====================== HBUI to Script Event ========================
HBUIEvent.UI2S_UpdateSettingTAAStatus = "UI2S_UpdateSettingTAAStatus";              --TAA开关
HBUIEvent.UI2S_UpdateSettingKMSCSpeed = "UI2S_UpdateSettingKMSCSpeed";              --日月循环速度
HBUIEvent.UI2S_UpdateSettingSpeed = "UI2S_UpdateSettingSpeed";                      --跑速
HBUIEvent.UI2S_UpdateSettingDistance = "UI2S_UpdateSettingDistance";                --视距
HBUIEvent.UI2S_UpdateSettingShadow = "UI2S_UpdateSettingShadow";                    --阴影质量
HBUIEvent.UI2S_UpdateSettingWater = "UI2S_UpdateSettingWater";                      --水面质量

HBUIEvent.UI2S_UpdateSettingWeatherType = "UI2S_UpdateSettingWeatherType";          --天气类型
HBUIEvent.UI2S_UpdateSettingWeatherIntensity = "UI2S_UpdateSettingWeatherIntensity";--天气强度
HBUIEvent.UI2S_UpdateSettingWindSpeed = "UI2S_UpdateSettingWindSpeed";              --天气风速（只影响雨雪下落的横向速度）

HBUIEvent.UI2S_UpdateMapLocation = "UI2S_UpdateMapLocation";                        --刷新地图面板玩家位置定位
HBUIEvent.UI2S_RelocatePlayer = "UI2S_RelocatePlayer";                              --请求地图面板切换玩家位置
HBUIEvent.UI2S_ReturnToStartGame = "UI2S_ReturnToStartGame";                        --请求从场景状态返回初始状态（Active->Start）
HBUIEvent.UI2S_UpdateMapInfo = "UI2S_UpdateMapInfo";                                --请求地图信息

HBUIEvent.UI2S_RefreshSceneLoadingProgress = "UI2S_RefreshSceneLoadingProgress";    --刷新场景加载进度


HBUIEvent.UI2S_ConnectAuth = "UI2S_ConnectAuth";                                    --请求登陆认证服务器
HBUIEvent.UI2S_LoginAuth = "UI2S_LoginAuth";                                        --请求登陆GS
HBUIEvent.UI2S_SendChatMsg = "UI2S_SendChatMsg";                                    --请求发送聊天信息


--====================== Script to HBUI Event ========================
HBUIEvent.S2UI_RefreshSceneLoadingProgress = "S2UI_RefreshSceneLoadingProgress";
HBUIEvent.S2UI_OnSceneLoaded = "S2UI_OnSceneLoaded";
HBUIEvent.S2UI_ReturnToStartGame = "S2UI_ReturnToStartGame";
HBUIEvent.S2UI_UpdateMapInfo = "S2UI_UpdateMapInfo";
HBUIEvent.S2UI_UpdateMapLocation = "S2UI_UpdateMapLocation";
HBUIEvent.S2UI_RelocatePlayer = "S2UI_RelocatePlayer";

HBUIEvent.S2UI_ConnectAuthRet = "S2UI_ConnectAuthRet";                              --登陆认证服务器返回结果
HBUIEvent.S2UI_ConnectGSRet = "S2UI_ConnectGSRet";                                  --登陆GS返回结果
HBUIEvent.S2UI_RecvChatMsg = "S2UI_RecvChatMsg";                                    --接收聊天信息

_G.HBUIEvent = HBUIEvent;
