---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by HUAFEI2.
--- DateTime: 2020/6/12 15:40
---

local LBaseActor = ImportScript("ugc_common/script/core/actor/actor.lua").LBaseActor;

---@class LBaseStaticMeshActor
LBaseStaticMeshActor = LBaseStaticMeshActor or class("LBaseStaticMeshActor", LBaseActor);

function LBaseStaticMeshActor:ctor(kActor)
    print("LBaseStaticMeshActor:ctor()", self, kActor);
end

function LBaseStaticMeshActor:dtor()
    print("LBaseStaticMeshActor:dtor()");
end

---@param szMeshPath string
---@return boolean
function LBaseStaticMeshActor:SetMeshRes(szMeshPath)
    return false;
end

---@return string
function LBaseStaticMeshActor:GetMeshRes()
    return "";
end
