title=JX3Console
frame=60
serverAdd=120.92.176.141
serverPort=12000
previewerAdd=10.20.69.58
previewerPort=12307
visualHelp= 0
convexHulls=0
visualObjects = 1
forceConnect = 0
visualObstMark = 0
visualLCA = 1
scriptOutput=0
LogicFrame=30
RenderFrame=90
visualHorse=0
FullScreen=0
Maximize=0
clientMode=1
plotPlaySpeed=3
hbuiLiveReload=0
consoleEnable=0

input={
	
}

FileHandle = {
	3D = "data\fh.db\"
	GamePlay = "GameWorld\fh.db\"
	global = "client.hd.db"
}

UGCOption = {
	Online = 0
	ClientDirectory = "J:\J3Client\JX3\Game\JX3\bin\zhcn_hd\"
	MapDirectory = {
		0 = "UGCSource\maps\"
		1 = "data\ugc\"
		2 = "data\source\maps\"
	}
	ModelDirectory = {
		0 = "UGCSource\player"
	}
	HorseDirectory = {
		0 = "UGCSource\car"
	}
	AnimSetIndexCfg = "UGCSource\AnimSetIndexCfg.json"
}

RenderOption = {
	Refresh = 0
	EnableVerticalSync = false
	EnableLeafAnimation = true
	EnableLeafAlphaBlend = true
	ShowFog = true
	ShowGrass = true
	ShowTrueSky = false
	WaterEffectLevel = 0
	ShadowType = 3
	EnablePostRender = true
	EnableDebugLayer = false
	EnableDebugObject = false
	EnableSkeletonBound = false
	ViewAngleFactor = 0.1 
	AngleCull = 2.0
	SpeedTreeAngleCull = 2.0
	EnableVXGI = 1
	EngineGraphisLevel = 7
	PostEffectSwitch = {
		EnableBloom = true
		EnableGodRay = true
		EnableShakeWave = true
		EnableDOF = true
		EnableHDR = true
		EnableColorGrading = true
		EnableFXAA = false
		EnableSSAO = true
		EnableSSR = true
		EnableTXAA = true
	}

	PostEffectQuality = {
		GlareQuality = 2
		DepthOfFieldQuality = 4
		DepthOfFieldEdgeQuality = -1
		ApertureShape = -1
		MotionBlurInit = false
		FeedbackInit = false
		PostAntiAlisingInit = true
		SSRQuality = 3
	}
	
	ModelLodRadius = {
		0 = 11000.0
		1 = 11000.0
		2 = 11000.0
		3 = 11000.0
	}
}

fileSystemAgent = {
	enablePakv4Mode = 1
	enableHttpFileMode = 1
	httpFileRepositoyName = "maps_publish_EditorUpload"
	httpFileConfigPath = "./configHttpFile.ini"
}


