{
	"name" : "XieYunLiu",

	"logic" : {				
		"type" : 0,
		"MaxHP" : 100,
		"HP" : 100,   
		"MaxMP" : 100,          
		"MP" : 100,           
		"currentHP" : 30,		
		"currentMP" : 100,		
		"level" : 1,		
		"PositiveShield" : 0,			
		"NegativeShield" : 0,		
		"CriticalStrike" : 100,		
		"Speed" : 0.0,					
		"ExpectSpeed" : 1.0,				
		"Strength" : 10,				
		"Agility" : 10,					
		"Vitality" : 10,			
		"Spirit" : 10,					
		"Spunk" : 10,				
		"AttackDistance" : 400,			
		"PursuedDistance" : 700,	
		"DetectionDegree" : 180,	
		"SearchDistance" : 2000,
		"lookAtHeight" : 95, 
		"MoveSound" : {
			"Forward" : 200,
			"IdleToForward" : 200,
			"Idle" : 0,
			"Jump" : 1000,
			"BeAttacked" : 4000
		},	
		"Balance": 100,         //NPC的平衡值点数
		"BalanceIntervalHP": {
			"0": {
				"Interval":0.2,
				"value": 3
			},
			"1": {
				"Interval":0.5,
				"value": 4
			},
			"2": {
				"Interval":0.7,
				"value": 5
			}
		},   //平衡值在不同的HP区间中，恢复速度会不一样。这里是HP的区间，区间内是百分比
		"fightingRingDistance" : 250,
		"inSideRingDistance" : 300,
		"outSideDistance" : 400,
        //------------------------------------------------------------
		"End" : 0
	},
	"AI" : {
        "name" : "PlayerAI/PlayerAI"
    },
    "application" : {

			"caption" : {	
				"name" : {
					"text" : "Player",
					"color" : 6316128,
					"hide" : false
				},
				
				"hp" : {
					"percentage" : 1,
					"color" : 128,
					"hide" : false
				}
			},
			
			"render" : {
				"model" : "UGCSource\\player\\M1_Model.actor",
				//"horsemodel": "data\\source\\test\\car0\\car01_HD.mdl",
				//"horsemodel": "UGCSource\\car\\test\\car.actor",
				//"horsemodel": "UGCSource\\car\\simple\\car01_HD.mdl",
				//"horsemodel": "UGCSource\\car\\luxury\\car01_HD.mdl",
				//"horsemodel": "UGCSource\\car\\luxury1\\WJ_car01_HD.mdl",
				//"horsemodel": "UGCSource\\car\\luxury\\car02_HD.mdl",
				//"horsemodel": "data\\source\\test\\car\\car01_HD.mdl",
				//"horsemodel": "data\\source\\test\\car\\car02_HD.mdl",
				//"horsemodel": "data\\source\\test\\car3\\car01_HD.mdl",
				"selectable" : true,
				"hide" : false
			},

			"starman" : {
				"name" : "role",
				"animation" : "ANIM_MA_idle_00_BODY"
			},
			
			"pyhsxDC" : {
				"name" : "role",
				"weapon" : "sword"
			},
			
			"morpheme" : {
				"network" : "UGCSource\\morpheme\\WuXia\\Main\\J3_Locomotion.nmb",
				"activeAnimSetIndex" : 3
			},

			"controller" : {	
				"height" : 80,
				"radius" : 20
			},
			
			"transform" : {
				"position" : [6087, 28352, 7627],
				"direction" : 128
			},
			
			"stateMachine" : {
				"filePath" : "GameWorld\\StateMachine\\XieYunLiu.osm"
			},
			
			"animationDriver" : {
				"filePath" : "GameWorld\\AnimationDriver\\UGCCharacter.ad"
			}
		}
}

